Select an operation to review its tactical situation, historical formations, terrain and win conditions.
MISSION DOSSIER01 / 11
PLAY AS
03 / GRAPHICS
DISPLAY & MAP SETTINGS
Graphics settings.
These settings are also available in the in-game menu. Turning off fog shading never reveals hidden enemy units.
01 / 40Campaign date
☰ Menu▾
Game menu SETUP & DISPLAY
⚑ AI battle plans ▾
Three campaign-specific doctrines per side. Selections apply when starting a new battle; the AI still obeys fog of war.
◈ Graphics settings ▾
Fog shading can be hidden without revealing undetected enemy units.
Map sources ▾
Live basemaps: Esri. Road network: built-in permanent scenario roads. Topographical layer: 672 saved hex elevations per campaign, with fully offline rendering. New heights are scenario estimates, not verified survey DEM. Satellite imagery may still require an internet connection.
WEATHER
Clear
BLUE PERSONNEL
—
RED PERSONNEL
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ACTIVE COMMAND
BLUE
Historical formations & data sources
ISSUE UNIT ORDERSSelected formation
Movement & order timing
Drone strike configuration (incl. logistics)
MOVE & FIGHT
OFF-MAP AIR / MISSILE SUPPORT
OPERATIONAL AREA // 22 × 18 HEXESSELECT A FRIENDLY UNITLOADING GEOGRAPHIC IMAGERY…
AFTER-ACTION REPORT
Recent changes, reconnaissance, engagements and logistics
Live log
THREE-DAY ROUND · ENGAGEMENT AFTER-ACTION
Engagement report
1 / 1
UNIT DOSSIER
CAMPAIGN BRIEFING · THREE-DAY TURNS
UKRAINIAN OBJECTIVES
RUSSIAN OBJECTIVES
INTELLIGENCE ESTIMATE · UNCONFIRMED
Estimates use the fictional scenario roster and confidence bands, not actual historical intelligence. Fog of war and enemy-unit detection remain active.
DEFENSE TACTIC · SELECT RESPONSE
Select a response for the threatened defending formation before the turn can resolve.
FIRE MISSION · CHOOSE TACTIC
CAMPAIGN SCOREBOARD · BATTLE LOSSES
ASSAULT HEX · CHOOSE TACTIC
Choose a target hex on the map
The formation approaches the target if necessary, then assaults when adjacent. An ongoing engagement can continue in later turns.